TORIN'S PASSAGE WALKTHROUGH v1.0 by PKPHH14@aol.com indicates it is a animation sequence, where you don't have to do any work. As you will notice, this is a more thorough walkthrough than my previous walkthrough for King's Quest VII. Another suggestion, I highly recommend playing this game, if you have an early version, via DOS, than in WIN 3.1 or WIN 95. Under DOS, it runs faster and smoother and you don't get those silly errors that you get under windows. If you have any questions/comments/mistakes found, please feel free to write to PKPHH14@aol.com or to brisco@netcom.com> IN THE LANDS ABOVe Now, for his last meal, his dessert, Herman will tell you he wants root. Leave the place and go back onto the road. Just to the left of where you stop, there is a artsy tree that has 90 degrees branches and the like. Near the bottom on the left side of that where the pillars where and throw up some sand which lands on you and get sucked into the huge blue gem to reach Chapter 2 (1). Total Points from Chapter One: 158 Total Points Overall: 158 ESCARPA She will talk about King Rupert, Queen Di, and Leenah, their daughter (6). You will notice a green tile on the table. You can't attain it until later. Exit their home. Now head down the stairs. You will notice an opening to the rig cannot get the tile until later. Exit the scene. Go over to the table near the back left. Grab the leg of meat (2). Exit the She will tell you to take anything from her home for your journey. Take the 3rd green tile from the table (2). Leave the home. Go back to washing lady area. There are stairs leading down. Take them. This will lead you to an entrance to a cave and a ramp/slid the gap and cross it to the other side. Now, go up into the hole (2). Skunks will appear. Talk to them as much as possible, until they tell you that nothing he can do to make them move. Take the clothespin from your inventory and place it over your nose (8). And then, use the carpet and click it on the skunks...this will shield you from their gaseous stink fluid which they shoot you with (6). You return the stinky carpet back in your inventory (11). The skunks will now flee. Go through to the ot the last tile onto the wall (1). Rearrange the tiles by changing places and rotating them until you create a face with four hairs for the bangs, two eyes, a drooping mouth and a chin line (20). Total Points from Chapter Two: 300 Total Points Overall: 458 PERGOLA lines (i.e. one line being blue, one line that is purple, one line that is red, one line that is yellow, and one line that is It rises until you hit the second and last puzzle with the Ostiaries. In this puzzle, there are two groups of 5 Ostiaries. Get the female group on the left side and the male group on the right side (10). Once they are grouped correctly, now it is time to put them in singing note order. The women group are to be put in asc all to sing in their order (from left to right). Now to put them in proper order. Make sure you do not have the conductor's rod as a mouse pointer when getting each of the Ostiaries to sing their note. When each Ostiaries sing their notes, two others within their group will exchange places. So keep watch on who will move. The following is the order for both the female and male groups in their singing order (from left to right) by the color of their robes or such: FEMALE MALE 1) yellow scarf,blue sleeves 1) green hood, blue sleeves 2) red sash, blue sleeves 2) green hood, purple robe 3) yellow scarf, purple robe 3) green hood, yellow scarf 4) red sash, purple robe 4) green hood, red sash 5) yellow scarf, red sash 5) purple robe, blue sleeves Total Points from Chapter Three: 79 Total Points Overall: 537 ASTHENIA Now move back to Torin and then head up the first path and take a right, and from there, keep moving until you reach the destination. It may take awhile, but be patient. It's easier than you think. Complete the path maze (20). Once you have finished and are through, you will enter into a entrance to a body of lava. Move the "scroll handle" up, you will notice there is a bridge to a cave entrance. Move back down. There is a gem on a pole. Touch the gem (2). Total Points from Chapter Four: 185 Total Points Overall: 722 TENEBROUS The magician can't do a magic trick without his magic wand and asks you to get one for him. This time, you will see a aerobatics couple doing aerobatics. They will have drop a resi ice a saw. After the carpenter, go to the stage In return for the favor, the magician will hand you his magic book (17). M Police pushes Total Points from Chapter Five: 274 Total Points Overall: 996 -